The first two fights in Mogu'shan Vaults really stress the tanks to do their job well, so it was nice to get a little respite and have the burden shift to the DPS and healers for Gara'jal.
Aside: I find the similarities between the name of Gara'jal and Gharj, one of the early SWTOR raid boss, to be an interesting coincidence.
We made several solid tries on Gara'jal. We were really struggling with who was going in the Spirit World and who wasn't. Sometimes no healer would get in, sometimes three DPS would go.
The next night our raid leader used the addon Gara'jalAnnounce. This was a huge help, but we simply didn't have the DPS to take him down.
That's when we switched from three healers to two. That put huge pressure on our two healers, but we did better against the timer after that.
On our final attempt of the night, everything was going well, but one of our healers got stuck in the real world with back to Voodoo Dolls right before we hit 20%. The guy was running on fumes the whole lost phase and the raid started to buckle. We watched the health tick down, along with the timer.
Then we heard him emote
"Enough! Off to de spirit world wit' ya!" His enrage was up. Any second we would all die an ignominious sub 1% death.
...he fell over dead! That's not entirely true. He doesn't fall over as much as he enters the spirit world. It must be one of the 'become more powerful than you can possibly imagine' kind of things.
Focused Shield versus Battle Healer
I really struggled on my Glyph choice for this fight. Focused Shield would increase the amount of DPS I was able to contribute to the raid. Battle Healer would really help out the healers who stretch to their breaking point and beyond.
I decided in the end to go with Focused Shield. More DPS should mean the fight goes faster which should help our healers as well. I also threw out Light's Hammers as much as I could to help with the AoE healing.